Objectives

The SHERLOCK project is structured around the following main objectives:

  1. Improve Survey Methodology Education by developing a digital, gamified learning experience that allows participants to acquire practical and analytical skills necessary to conduct high-quality surveys, thereby bridging the theory-practice gap.
  2. Strengthen International & Interdisciplinary Collaboration by involving six European universities and an industry partner (Sphinx) to offer blended, cross-sectoral learning experiences. This objective is facilitated by teamwork in a cross-border environment.
  3. Enhance Digital & AI Competencies in the higher education sector by integrating AI-assisted learning tools and specialized industry-standard survey software (Sphinx).
  4. Foster Data-Driven Decision-Making on key European priorities. This is achieved by providing participants with case studies on critical European issues, enabling them to design and conduct realistic surveys and analyze data-driven insights relevant to policy-making and industry needs.
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